WWITTS Games
Thesis Project
Art Direction
Game Design
Identity Design
Abstract
My thesis titled Why Wasn’t I Told This Sooner?, expands on the idea of the importance of design education being taught to children in grade school. Through the lens of games, children are introduced to design methodologies to help them understand new forms of problem solving, personal expression, and critical thinking.
To remedy this I have created a game called WordWise, a typography matching game that opens a child's eyes to a diverse array of letterforms, language and the beginnings of systems. There is also MosaicMinds, where modularity can become guided, structured, or even open ended play. Lastly, we have TactiCube, an introduction of space and critical thinking by the way of packaging layouts..